Dead Roam: Chapter 2 (Alpha Demo)
A downloadable game for Windows, macOS, Linux, and Android
This is the next chapter in my Dead Roam series.
This chapter does not have a tutorial level, so this chapter is for those people who have already played the first chapter - sorry. But those who are already familiar with rpg tropes and systems will no doubt be able to navigate their way through this game.
TIPS: if you havent played the first chapter.
- The "treasure chests" in this game are represented by cracks on the ground. Press the action button to digg up items.
- If you have petrified biscuits, you can feed it to the dog.
-Keep an eye out for passable walls.
The Alpha Demo is quite polished, except for the dialog - I gave all my attention to the machanics leaving the dialog until the end (I can improve mechanics, but my writing skills cannot improve that fast). To be honest, I would rather have a solid game foundation before I polish the story.
In this chapter you start at level 3 and continue on your journey to find Poly. A new character will join your party - sooner or later.
I got rid of some things that previous players complained about from the first chapter - mainly the choice item section (Choosing one item will force you to leave another item behind).
I also toned down the over powered pierce attack.
Let the developer know:
How would you rate this game? Gimme your questions, comments, and criticisms. And thank you for playing.
Status | Prototype |
Platforms | Windows, macOS, Linux, Android |
Author | Pantomime Games |
Genre | Role Playing, Survival |
Tags | 2D, artgame, Creepy, Game Design, Indie, lone-survivor, RPG Maker, Turn-based |
Download
Install instructions
These are zip files, please extract files to begin playing the game.
Development log
- New Chapter88 days ago
Comments
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Are you alive?
Yes, as far as I know. Lol
good